[1] This first table is a list of the example pixel clock values for the AAA system. The "mode" reflects a fixed monitor display mode, the frequencies listed are those necessary to display each possible logical mode at that fixed video frequency. AAA PCLK Values Mode Emulates Low End High End 640x200 ----- 14.318182 7.159091 640x400 ----- 28.63634 14.31812 640x200 28.63634 14.31812 800x560 ----- 36.00000 18.00000 640x200 31.70000 15.85000 640x400 31.70000 15.85000 1024x768 ----- (64.00000) 32.00000 640x200 (44.00000) 22.00000 640x400 (44.00000) 22.00000 800x560 (50.00000) 25.00000 1280x1024 ----- (110.00000) 55.00000 640x200 (60.45000) 30.22500 640x400 (60.45000) 30.22500 800x560 (68.70000) 34.35000 1024x768 (87.90000) 43.95000 () indicates theoretical value; currently, these are High End-Only modes [2] This table is a matrix that takes in a code for monitor value and Low/High end system and determines the value of each of the four possible pixel clock channels. At present we assume that, since software knows the monitor type, it won't attempt to use a pixel clock channel that's not defined for the particular monitor type. Ideal clock switch matrix: INPUT | OUTPUT ID0 ID1 ID2 L/H | FREQ0 FREQ1 FREQ2 FREQ3 | 0 0 0 0 | 14.318182 xxx xxx xxx 1 0 0 0 | 28.63634 xxx xxx xxx 0 1 0 0 | 31.70000 36.00000 xxx xxx | 0 0 0 1 | 7.159091 xxx xxx xxx 1 0 0 1 | 14.318182 xxx xxx xxx 0 1 0 1 | 15.850000 18.00000 xxx xxx 1 1 0 1 | 22.000000 25.00000 32.00000 xxx 0 0 1 1 | 30.225000 34.35000 43.95000 55.00000 | All others | xxx xxx xxx xxx