********* Welcome to Project 64! The goal of Project 64 is to preserve Commodore 64 related documents in electronic text format that might otherwise cease to exist with the rapid advancement of computer technology and declining interest in 8- bit computers on the part of the general population. If you would like to help by converting C64 related hardcopy documents to electronic texts please contact the manager of Project 64, Cris Berneburg, at 74171.2136@compuserve.com. Extensive efforts were made to preserve the contents of the original document. However, certain portions, such as diagrams, program listings, and indexes may have been either altered or sacrificed due to the limitations of plain vanilla text. Diagrams may have been eliminated where ASCII-art was not feasible. Program listings may be missing display codes where substitutions were not possible. Tables of contents and indexes may have been changed from page number references to section number references. Please accept our apologies for these limitations, alterations, and possible omissions. Document names are limited to the 8.3 file convention of DOS. The first characters of the file name are an abbreviation of the original document name. The version number of the etext follows next. After that a letter may appear to indicate the particular source of the document. Finally, the document is given a .TXT extension. The author(s) of the original document and members of Project 64 make no representations about the accuracy or suitability of this material for any purpose. This etext is provided "as-is". Please refer to the warantee of the original document, if any, that may included in this etext. No other warantees, express or implied, are made to you as to the etext or any medium it may be on. Neither the author(s) nor the members of Project 64 will assume liability for damages either from the direct or indirect use of this etext or from the distribution of or modification to this etext. Therefore if you read this document or use the information herein you do so at your own risk. ********* The Project 64 etext of the Flying Shark manual, converted to etext by Klaus G. Bobacz . FSHARK10.TXT, February 1997, etext #168. ********* The fight is coming to an end and it doesn't look good for our side. High command have recalled you, the great combat ace, to fly a lone mission against overwhelming odds, to win this desperate battle and ultimately, save mankind. We're all depending on you, so best of luck. Flying the Shark Flying Shark is a one player game. To start the game after loading, press the space bar or fire button. Pressing the space bar to start allows you to drop smart bombs with the space bar. Pressing the fire button to start allows you to drop smart bombs by holding down the fire button and pushing the joystick forward. (The space bar will still drop the smart bombs in this mode) If you are using a Cheetah 125 special joystick, fire and smart bombs are both available from the joystick fire buttons. Levels of Play There are five levels to Flying Shark. When you reach the end of a level, the new level will be loaded so leave the disc or cassette in the machine (If loading from cassette, press play on tape when prompted.) Scoring and Bonuses 1000 points for destroying an entire squadron of yellow fighters. Destroy the entire red squadron and you can gain extra firepower by picking up the floating symbol. Destroy the entire blue squadron and pick up the floating symbol for an extra plane. Pick up the special symbol for an extra smart bomb. Loading Instructions: C64 Disc - Type Load "*",8,1 (RETURN) C64 Tape - Hold oown shift and press Run/Stop. Then press play on cassette player. Joysticks: Joystick in Port 2 Cheetah 125 Special Compatible: Use both Ports Hot from the arcades, Flying Shark is the definitive conversion of this shoot-em-up, chart-topping classic hit trom Taito. Develop your strategy as you face swarms of enemy planes, tanks, gun emplacements and a host of sea-borne craft as you bomb, blast and battle your way into acrade history. Credits Convered by Catalyst Coders for British Telecom Copyright Taito Corp, 1987 ********* End of the Project 64 etext of the Flying Shark manual. *********