------------------------------------------------------------------------------------------ Compute!'s Gazette: January 1985 - December 1985 ------------------------------------------------------------------------------------------ COMPUTE!'s Gazette ISSN 0737-3716 COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE! covered computers in addition to Commodores, COMPUTE!'s Gazette was Commodore-specific. COMPUTE!'s Gazette was published from July 1983 to February 1995. It started publishing companion disks in April 1984. Between October 1990 and December 1993 it was combined with COMPUTE! in a separate section of the magazine. It then switched to a disk-only magazine format in January 1994 and ceased publishing with the February 1995 issue. COMPUTE!'s Gazette can be searched through CARL Uncover at . Compiled by: Jeremy Sieracki ------------------------------------------------------------------------------------------ * = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128 ------------------------------------------------------------------------------------------ Compute!'s Gazette: January 1985 - December 1985 ------------------------------------------------------------------------------------------ JANUARY 1985 Issue 19 Vol. 3, No. 1 FEATURES The Move Toward Integrated Software Selby Bateman 26 * Inside View: Bruce Artwick, The Designer Behind Flight Simulator II Kathy Yakal 32 * A Window To The World: Modems In The Home Sharon Darling 38 * REVIEWS Seven Cities Of Gold Gregg Keizer 98 64 Childpace C. Regena 104 64 Also Worth Noting 110 * GAMES Trap' Em Jon Rhees 54 V/64 Chomper George Hu 56 V/64 Kablam! Stephen Ressler 60 V/64 EDUCATION/HOME APPLICATIONS Computing For Families: A Visit With Sweetums The Ogre Fred D'Ignazio 44 * VIC Magic Draw Kevin Gough 52 V Math Dungeon Richard Lowe 62 V/64 Magizine Indexer Daniel Miller (Ha) 66 V/64 PROGRAMMING BASIC Magic: Using Variables In 1985 Michael S. Tomczyk 72 V/64/+4/16 Hints & Tips: Double Duty Variables William A. Yarberry, Jr. 90 V/64 Machine Language For Beginners: ML Mailbag Richard Mansfield 115 V/64 Debugging BASIC, Part 1 Todd Heimarck 125 V/64 Power BASIC: Stop And Go Jim Pejsa 132 V/64 Baker's Dozen, Part 1 Lawrence Cotton 133 64 Disk Merge Robert D. Riemersma, Jr. 135 V/64 DEPARTMENTS The Editor's Notes Robert C. Lock 6 * Gazette Feedback Editors And Readers 10 * Simple Answers To Common Questions Tom R. Halfhill 68 * Horizons Charles Brannon 80 V/64/+4/16 User Group Update 94 * News & Products 137 * PROGRAM LISTINGS How To Type In COMPUTE!'s GAZETTE Programs 142 * The Automatic Proofreader 143 V/64 Bug Swatter: Modifications And Corrections 144 V/64 Tiny MLX 145 V C/G BBS Robert Sims 146 64 Product Mart 190 * Advertisers Index 192 * ------------------------------------------------------------------------------------------ FEBRUARY 1985 Issue 20 Vol. 3, No. 2 FEATURES Commodore 64 Music For Non-Musicians Kathy Yakal 30 64 Inside View: Ryo Kawasaki Sharon Darling 38 * REVIEWS Sight & Sound Music Software Arthur B. Hunkins 82 64 The Factory and The Pond Neil Randall 88 64 Also Worth Noting 92 64 GAMES The Forbidden Crypt Ted Reynolds 53 V/64/+4/16 Cypher J. L. Calvin 56 V/64 EDUCATION/HOME APPLICATIONS Computing For Families: The Computer Piano Teacher Fred D'Ignazio 24 * Address File Robert D. Gunn 60 V/64 Name That Note Carlos Esteves 62 V/64/+4/16 VIC Quiz Generator George Trepal 66 V PROGRAMMING BASIC Magic: Beginning Computer Math Michael S. Tomczyk 46 V/64/+4/16 Hints & Tips: Disk Lock Kevin Hawkins 70 V/64 Machine Language For Beginners: Self-Modifying Programs Richard Mansfield 98 V/64 Power BASIC: Color Swap Lee Noel, Jr. 108 V/64 Debugging BASIC: Part 2 Todd Heimarck 113 V/64 Line Number Cross Reference Heinz Wrosch 118 V/64 Baker's Dozen: Part 2 Lawrence Cotton 120 64 DEPARTMENTS The Editor's Notes Robert Lock 6 * Gazette Feedback Editors And Readers 10 * Simple Answers To Common Questions Tom R. Halfhill 44 * Horizons Charles Brannon 74 V/64/+4/16 News & Products 123 * PROGRAM LISTINGS How To Type In COMPUTE!'s Gazette Programs 126 * Bug Swatter: Modifications And Corrections 127 * Product Mart 150 * Advertisers Index 160 * ------------------------------------------------------------------------------------------ MARCH 1985 Issue 21 Vol. 3, No. 3 FEATURES The Peripheral Connection: Enhancing Your 64 Selby Bateman 25 V/64 Peripherals Of The Future Sharon Darling 30 * Commodore Peripheral Ports Ottis R. Cowper 40 V/64/+4/16 Inside View: David Crane, The Designer Behind Ghostbusters Kathy Yakal 50 * REVIEWS Microsoft Multiplan Harvey B. Herman 80 64 Also Worth Noting 84 64 GAMES Heat Seeker Jeff Wolverton 56 V/64 Digger Ron Long 60 V/64 EDUCATION/HOME APPLICATIONS Computing For Families: "Easy Play" Computer Peripherals For The Family Fred D'Ignazio 64 * Alpha Anxiety Craig Howarth 71 V/64 AVAIL Tom Prendergast 74 V/64/+4/16 PROGRAMMING BASIC Magic: Computer Math For Beginners Michael S. Tomczyk 96 V/64/+4/16 Machine Language For Beginners: Memory Richard Mansfield 103 V/64 Hints & Tips: Abbreviated Printer Codes John Crookshank 105 V/64 Power BASIC: Quick Character Transfer Fabio Coronel 109 V/64/+4/16 Baker's Dozen: Part 3 Lawrence Cotton 111 64 Disk Directory Sort N. A. Marshall 113 V/64/+4/16 Disk Handler B. R. Carson 114 V/64 DEPARTMENTS The Editor's Notes Robert Lock 6 * Gazette Feedback Editors And Readers 10 * User Group Update 78 * Horizons Charles Brannon 107 * News & Products 117 * PROGRAM LISTINGS Bug Swatter: Modifications And Corrections 120 * How To Type In COMPUTE!'s Gazette Programs 121 * MLX 122 V/64 Product Mart 147 * Advertisers Index 160 * ------------------------------------------------------------------------------------------ APRIL 1985 Issue 22 Vol. 3, No. 4 FEATURES The Winter Consumer Electronics Show: New Life In The Home Computer Market Lance Elko 20 * What Is CP/M Charles Brannon 22 * CES Perspective: Much More For The 64 Kathy Yakal 34 * Inside View: Douglas Adams and Steve Meretzky, Designers Behind The Hitchhiker's Guide To The Galaxy Sharon Darling 42 * REVIEWS Dream House C. Regena 74 Sargon III John Krause 74 Turbo 64 Lee Noel, Jr 76 Stealth Gregg Keizer 78 Mind Prober Selby Bateman 79 Financial Cookbook Harvey B. Herman 86 Reach For The Stars Neil Randall 87 Seastalker James Trunzo 87 GAMES Pool Joseph T. Woyton 50 V/64 Apple Hunt James Arlet 60 V/64 Astro-PANIC! For The VIC Sean D. Wagle 58 V EDUCATION/HOME APPLICATIONS Computing For Families: The World Of Mimi The Ant Fred D'Ignazio 60 * Number Quest Gerald and Betty Schueler 67 V/64 PROGRAMMING Hints & Tips: Programmer's Notebook Paul Barnes 70 V/64 Power BASIC: Triple 64 Feeman Ng 94 64 BASIC Magic: Putting Computer Math To Work For You Michael S. Tomczyk 96 V/64/+4/16 Machine Language For Beginners: Customizing BASIC Richard Mansfield 101 V/64 NoZap: Automatic Program Saver J. Blake Lambert 110 V/64 1526 Hi-Res Screen Dump Michael Frantz 113 64 MetaBASIC: Programmer's Problem Solver Kevin Mykytyn 114 64 DEPARTMENTS The Editor's Notes Robert Lock 4 * Gazette Feedback Editors And Readers 8 * Horizons Charles Brannon 105 V/64 News & Products 121 * PROGRAM LISTINGS How To Type In COMPUTE!'s Gazette Programs 90 * Bug Swatter: Modifications And Corrections 92 * Automatic Proofreader 122 V/64 Product Mart 145 * Advertisers Index 160 * ------------------------------------------------------------------------------------------ May 1985 Issue 23 Vol. 3, No. 5 FEATURES Telecommunications Step-by-Step Selby Bateman 20 * Telegaming Kathy Yakal 30 * A Guide To Commodore User Groups, Part 1 36 * REVIEWS The Cosmic Balance Todd Heimarck 67 Letter-Go-Round Lance Elko 68 Riteman R 64 And C+ Dot-Matrix Printer Charles Brannon 70 Monty Plays Scrabble Joan Rouleau 72 GAMES The Enchanted Journey Brent Lackie 40 V Alien Armada John Matias 46 V/64 EDUCATION/HOME APPLICATIONS Charlemagne's Sword W. M. Shockley 52 V/64 Jogger's Log Ronald C. Pacanowski 56 V/64 Computing For Families: Real World Software, Part 1 Fred D'Ignazio 92 * PROGRAMMING BASIC Magic: The Hidden Magic Of String Functions Michael S. Tomczyk 100 V/64/+4/16 Machine Language For Beginners: Getting And Sending Richard Mansfield 106 V/64 Understanding Sorts Arieh Shamash 110 V/64/+4/16 Power BASIC: Searchlight Katherine Myers 114 V/64 Hints & Tips: Password Protection For BASIC Programs Shawn K. Smith 119 V/64/+4/16 DEPARTMENTS The Editor's Notes Robert Lock 4 * Gazette Feedback Editors And Readers 10 * Simple Answers To Common Questions Tom R. Halfhill 62 * Horizons Charles Brannon 96 * News & Products 146 * PROGRAM LISTINGS How To Type In COMPUTE!'s Gazette Programs 116 * MLX 118 V/64 Bug Swatter 145 * Product Mart 159 * Advertisers Index 160 * ------------------------------------------------------------------------------------------ JUNE 1985 Issue 24 Vol. 3, No. 6 FEATURES Inside The 128: A Hands-On Look At Commodore's Newest Computer Charles Brannon 20 * An Interview With Paul Goheen, Commodore's Software Director Selby Bateman 30 * The Prose And The Parser: How Writers See Games Selby Bateman 39 * A Guide To Commodore User Groups, Part 2 49 * REVIEWS Bank Street Music Writer Philip Nelson 72 Allegro Philip Nelson 73 Sky Travel Harvey B. Herman 74 Raid Over Moscow Selby Bateman 79 GAMES The Freeze Factory Clarence Din 54 V/64 Squares Douglas Fish 58 64 EDUCATION/HOME APPLICATIONS Computing For Families: Real World Software, Part 2 Fred D'Ignazio 60 * Character Assassination Kent Brewster 70 V/64 PROGRAMMING BASIC Magic: GOTO And GOSUB Michael S. Tomczyk 82 V/64/+4/16 Machine Language For Beginners: ML Mailbag Richard Mansfield 86 V/64 Dynamic SID Editor Wayne Eastwood 88 64 Hints & Tips: Screen Assistant Jay Bromley 90 V/64/+4/16 Screen-40 Peter Fortini 92 V Relative Files: Speed And Economy George W. Miller 95 V/64/+4/16 Power BASIC: Tape Program Rescue John R. Hampton 103 V/64 DEPARTMENTS The Editor's Notes Robert Lock 4 * Gazette Feedback Editors And Readers 8 * Simple Answers To Common Questions Tom R. Halfhill 80 * Horizons Charles Brannon 104 * News & Products 110 * PROGRAM LISTINGS Bug Swatter: Modifications And Corrections 106 * How To Type In COMPUTE!'s Gazette Programs 108 * The Automatic Proofreader 109 V/64 Product Mart 130 Advertisers Index 143 ------------------------------------------------------------------------------------------ JULY 1985 Issue 25 Vol. 3, No. 7 FEATURES A Buyer's Guide To Printers 19 * The Turbo Loaders: High Speed For Tape And Disk 28 V/64 TurboTape Harrie De Ceukelaire 30 V/64 TurboDisk Don Lewis 34 V/64 REVIEWS Weather Tamers C. Regena 48 The MPS-802 And MPS-803 Printers Todd Heimarck 49 Video Basic-64 Lee Noel, Jr. 52 GAMES Sleuth Paul D. Farquhar 39 V/64 Space Gallery Jeff A. Lapkoff 46 64 EDUCATION/HOME APPLICATIONS Computing For Families: Our Robot Hotel Fred D'Ignazio 54 * PROGRAMMING BASIC Magic: A Matter Of Time Michael S. Tomczyk 62 V/64/+4/16 Machine Language For Beginners: Welcome To The Nightmare Richard Mansfield 74 V/64 Hints & Tips: Quick Search W. A. Yarberry 78 V/64 Zounds!, Part 1 Lawrence Cotton 80 64 Easy Load Terry Hunt 88 V/64 Power BASIC: Disk Title Changer Michael Broussard 91 V/64/+4/16 DEPARTMENTS The Editor's Notes Robert Lock 4 * Gazette Feedback Editors And Readers 8 * User Group Update 82 * Horizons Charles Brannon 84 * Simple Answers To Common Questions Tom R. Halfhill 94 * PROGRAM LISTINGS How To Type In COMPUTE!'s Gazette Programs 60 * MLX: Machine Language Entry Program 61 V/64 Bug Swatter: Modifications And Corrections 87 * Product Mart 127 Gazette Classified 128 Advertisers Index 128 ------------------------------------------------------------------------------------------ AUGUST 1985 Issue 26 Vol. 3, No. 8 FEATURES Digital Designs: The Evolution Of Computer Graphics Kathy Yakal 18 * REVIEWS The Music Shop Philip I. Nelson 50 Felony James Trunzo 50 GAMES Space Dock Aaron Bobick 54 64 EDUCATION/HOME APPLICATIONS Computing For Families: A Visit To Eric's Classroom Fred D'Ignazio 34 * PROGRAMMING Hints & Tips: BASIC Shortcuts 28 V/64 BASIC Magic: The Art Of Repetition In BASIC Michael S. Tomczyk 40 V/64/+4/16 Machine Language For Beginners: Crossing Richard Mansfield 44 V/64 Mixing Text And Hi-Res Graphics James R. Chambers 52 64 Crunch James A. Ledger 56 V/64 Zounds!, Part 2 Lawrence Cotton 59 64 Creating Hi-Res Graphics On The 64 Todd Heimarck 60 64 Hi-Res Toolbox John E. Banks 64 64 ReDisk Michael Mueller 66 V/64/+4/16 DEPARTMENTS The Editor's Notes Robert Lock 4 * Gazette Feedback Editors And Readers 8 * Simple Answers To Common Questions Tom R. Halfhill 33 * PROGRAM LISTINGS How To Type In COMPUTE!'s Gazette Programs 67 * Automatic Proofreader 68 * Gazette Classified 93 Product Mart 94 Advertisers Index 96 ------------------------------------------------------------------------------------------ SEPTEMBER 1985 Issue 27 Vol. 3, No. 9 FEATURES The New Commodore Amiga: A Hands-On Report Charles Brannon 18 * Amiga Software: Something For Everyone Selby Bateman 26 * The Summer Consumer Electronics Show: Beyond the Shakeout Lance Elko 30 * CES Perspective: The End of the Tap Dance Kathy Yakal 36 * REVIEWS F-15 Strike Eagle Neil Randall 52 On-Court Tennis Kevin Martin 53 Cave of the Word Wizard Neil Randall 54 B.C. II: Grog's Revenge James Trunzo 54 Legionnaire Neil Randall 55 Adventure Writer, Dialog, and The ELF System Neil Randall 56 Chipwits Arthur Leyenberger 58 Also Worth Noting 59 GAMES Maze-Mania Mark-Tuttle, Kevin Mykyttn, and Philip Nelson 68 64 Tracker Ned W. Schultz 69 64 Friendly Alien Cal Overhulser 70 64/V EDUCATION/HOME APPLICATIONS Computing For Families: In Search of the Computer Sandbox, Part 1 Fred D'Ignazio 72 * Weather Prophet George W. Miller 73 64/+4 PROGRAMMING BASIC Magic: Drawing Lines And Borders Michael S. Tomczyk 42 64/V/+4/16 Hints & Tips: Recycling Selected DATA Statements Gordon J. LeVee 46 64/V/+4/16 Power BASIC: QuickScan Daan Deenik 76 64/V Machine Language For Beginners: From Machine Language To BASIC Richard Mansfield 77 64/V Printer Wedge James Chandler, Jr. 80 64 Zounds!, Part 3 Lawrence Cotton 81 64 TinyTerm for the 1650 Automodem Preston Douglas 82 64/V VIC Emulator Fausto Ibarra 84 64 DEPARTMENTS The Editor's Notes Robert Lock and Richard Mansfield 6 * Gazette Feedback Editors And Readers 10 * User Group Update 49 * Horizons: Programming the 128 Charles Brannon 60 128 Simple Answers To Common Questions Tom R. Halfhill 87 * PROGRAM LISTINGS Bug Swatter: Modifications And Corrections 88 * MLX: Machine Language Entry Program 89 64/V How To Type In COMPUTE!'s Gazette Programs 90 * Product Mart 126 Gazette Classified 127 Advertisers Index 128 ------------------------------------------------------------------------------------------ OCTOBER 1985 Issue 28 Vol. 3, No. 10 FEATURES The Innovative School: Putting Computers to Good Use Selby Bateman 22 * Commodore in Education 27 * Picking the Right Printer Charles Brannon 30 * C: Language of the Future? Charles Brannon 101 * REVIEWS The Evelyn Wood Dynamic Reader Neil Randall 70 PROMAL Tom Emerson 71 The Argos Expedition Neil Randall 72 Know Your Own IQ/Know Your Own Personality Dan Gutman 73 Donald Duck's Playground C. Regena 73 Also Worth Noting 93 GAMES The Farm Game Daniel M. Seurer 44 64/V/+4/16 Turnabout Mark Tuttle and Kevin Mykytyn 50 64 Atom Shoot George F. Clement 52 64/V/+4/16 EDUCATION/HOME APPLICATIONS Gradebook Stephen Levy and Kevin Mykytyn 65 64 Computing For Families: In Search of the Computer Sandbox, Part 2 Fred D'Ignazio 110 * PROGRAMMING Power BASIC: USR Joystick Reader Tim Gerchmez 94 64/V X-Basic Kevin Martin 96 64 Automatic Syntax Checker Philip I. Nelson 104 64 Kaleidoscope Sam Bowne 107 64/V/+4/16 BASIC Magic: Taking Center Stage with Screen Titles Michael S. Tomczyk 108 64/V/+4/16 Hints & Tips: Problem Solvers 113 64/V/+4/16 Machine Language For Beginners: The Creature in its Cage Richard Mansfield 116 64/V DEPARTMENTS The Editor's Notes Richard Mansfield 6 * Gazette Feedback Editors And Readers 10 * User Group Update 40 * Simple Answers To Common Questions Tom R. Halfhill 111 * Horizons: The Operating System Charles Brannon 112 * PROGRAM LISTINGS How To Type In COMPUTE!'s Gazette Programs 120 * Automatic Proofreader 121 * MLX: Machine Language Entry Program 122 64 Product Mart 159 Advertisers Index 160 ------------------------------------------------------------------------------------------ NOVEMBER 1985 Issue 29 Vol. 3, No. 11 FEATURES CD-ROMS: The Ultimate Database Kathy Yakal 20 * Anatomy of a Spreadsheet Selby Bateman 26 * Getting the Most Out of Your Printer Charles Brannon 34 * REVIEWS Field Of Fire James Trunzo 65 Homewriter 10 Printer Kathy Yakal 68 Project: Space Station George Miller 70 Carriers at War Neil Randall 70 Mickey's Space Adventure James Trunzo 72 Also Worth Noting 74 GAMES Backgammon Jeffrey Vavasour and Geoff Rideout 50 64/V/+4/16 Power Poker Jud Bleser 58 64 Chicken Catcher Steven McCloskey 62 64/V/+4/16 EDUCATION/HOME APPLICATIONS 64 Music Maker Curtis Sieber 101 64 Computing For Families: Gobbledygook Processing Fred D'Ignazio 108 * PROGRAMMING Exploring 128 BASIC Todd Heimarck 77 128 Power BASIC: Screen Customizer Christian Elfers 87 64/V Auto File David Miller 88 64 Preview-80 for SpeedScript Ernest R. Hunter and Kevin Martin 90 64 Disk Encoder Tim Solis 102 64 Digi-Clock George Miller 104 64 BASIC Magic: More About Screen Titles Michael S. Tomczyk 105 64/V/+4/16 Machine Language For Beginners: ML Mailbag Richard Mansfield 111 64/V Hints & Tips: 64 Disk Boot for BASIC Programs Andrew Werth 113 64 DEPARTMENTS The Editor's Notes Richard Mansfield 6 * Gazette Feedback Editors And Readers 10 * Simple Answers To Common Questions Tom R. Halfhill 109 * Horizons: A New Data Storage Device Charles Brannon 110 * User Group Update 112 * News & Products 114 * Bug Swatter: Modifications And Corrections 116 * PROGRAM LISTINGS How To Type In COMPUTE!'s Gazette Programs 117 * MLX: Machine Language Entry Program 118 64 Gazette Classified 129 Product Mart 130 Advertisers Index 160 ------------------------------------------------------------------------------------------ DECEMBER 1985 Issue 30 Vol. 3, No. 12 FEATURES New Approaches to Computer Games: Designers with a Difference Kathy Yakal 24 * Building Your Own Games Selby Bateman 34 * Games at the Speed of Light Selby Bateman 36 * The Videodisc Connection Selby Bateman 38 * REVIEWS The Epson HI-80 Plotter Betsy Byrne 102 Calc Now! Art Hunkins 106 Charles Goren: Learning Bridge Made Easy Harvey B. Herman 108 The Halley Project: A Mission in our Solar System George Miller 108 Omniwriter/Omnispell Michael Kleinert 112 International Hockey George Miller 116 Also Worth Noting 116 GAMES Whirlybird Philip Nelson 42 64^ Quickchange Kevin Mykytyn and Mark Tuttle 46 64 Dragon's Den Clark Book 54 64/+4/16 EDUCATION/HOME APPLICATIONS Banners Doug Smoak 58 64/+4/16/V The Construction Set Fred Karg 60 64 Computing For Families: Is Programming Dead? Fred D'Ignazio 128 * PROGRAMMING SpeedCheck: Word Processor Spelling Checker Ottis R. Cowper 64 64 Power BASIC: List Pager Robert Stoerrie 72 64/V Variable Saver G. Russ Davies 76 64/V Hints & Tips: Loading and Saving 80 128/64/+4/16/V Soundpix Lawrence Cotton 86 64 Disk File Archiver Keith Lossett 93 64 Auto Time and Date David Archibald 94 64 Soft Write Protector for Disks Don Lewis 97 64/+4/16/V Trackmouse Warren Block 100 64 Machine Language For Beginners: ML Mailbag Richard Mansfield 129 64/V BASIC Magic: A Holiday Lesson for New Computer Owners Michael S. Tomczyk 136 64/+4/16/V DEPARTMENTS The Editor's Notes Robert C. Lock 6 * Gazette Feedback Editors And Readers 10 * Simple Answers To Common Questions Tom R. Halfhill 120 * Horizons: The Talking Computer Charles Brannon 124 * User Group Update 138 * Bug Swatter: Modifications And Corrections 139 * PROGRAM LISTINGS How To Type In COMPUTE!'s Gazette Programs 140 * the Automatic Proofreader 141 * MLX: Machine Language Entry Program 142 64 Product Mart 183 Advertisers Index 192 ------------------------------------------------------------------------------------------ ^ All Commodore 64 programs in this issue work on the Commodore 128 in 64 mode. ------------------------------------------------------------------------------------------ Compute!'s Gazette: January 1985 - December 1985 ------------------------------------------------------------------------------------------ * = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128 ------------------------------------------------------------------------------------------