Table of Contents
|
Departments | |
A View from the Bridge | 5 |
David Allikas |
Scuttlebutt | 8 |
Reviews | 60 |
1571 Clone Machine; Kracker Jax; Gnome Kit; Project Planner/Reporter |
|
Morton Kevelson, Ted Salamone |
S.O.S. | 88 |
Tips Ahoy! | 91 |
Auto-Run 64; 64 Software Reset; Slow printing at ML speed; Menu hiliter; Custom bit maps for the C-128; Two italic character sets; Sysplot and Sysclear; Safe input basic routine; Rem Tamer!; USR joysick; Split screen; Sprite data maker; Koala Draw 128 |
|
Michael R. Davila |
Commodares - Programming Challenges | 102 |
Problem #37-1: Magic Square; Problem #37-2: Outcast Order; Problem #37-3: Power Product; Problem #37-4: Phrase Reverser; Solutions for problems #33-1: Variable Log, #33-2: Sentence Disassembler and #33-3: Bouncing Balls |
|
Program Listings | 117 |
|
Features | |
Rupert Report: Basic Magic | 32 |
Dale Rupert |
Entertainment Software Section | 41 |
The Year's Best Entertainment - Finest Funware of 1986 for the C-64/128; Top Gunner Collection; The Never Ending Story; Gettysburg: The Truning Point; The Financial Time Machine; Breakers; Battlefront |
|
Arnie Katz, Bill Kunkel, Joyce Worley, Rick Teverbaugh |
Cadet's Column: Cadet's DOS Revisited | 85 |
Cheryl Peterson |
|
Programs | |
Vortex for the C-64 | 20 |
Sean Wagle |
Hanger 14 for the C-64 | 23 |
Justin Luton |
Starfighter for the C-64 | 25 |
Mike Carston |
BASIC Ahoy! for the C-64 | 58 |
Carlos de la Guardia |
Perma-Line for the C-64 | 78 |
Buck Childress |
Screens for the C-64 | 82 |
Marie E. Coon |
Catacombs for the C-64 | 89 |
Cleveland M. Blakemore |
Bugout for the C-64 | 96 |
Tony Brantner |
Lixter for the C-64 | 98 |
Tim Little |
Dark Fortress for the C-128 | 99 |
A double screen game for the C-128. Requires both 80 and 40 column monitors and two joysticks. |
|
Cleveland M. Blakemore |
Bug Repellent for the C-64 and C-128 | 110 |
Michael Kleinert, David Barron |
Flankspeed for the C-64 | 111 |
Gordon F. Wheat |